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lb:all-creatures [2026-04-02 00:46:53] – [What is an all-creature?] ninjasrlb:all-creatures [2026-04-02 01:02:36] (current) – [Elves] ninjasr
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 Zombies are probably the best example of an all-creature because its effect on fiction is obvious. Zombies are probably the best example of an all-creature because its effect on fiction is obvious.
  
-Since the zombie has been introduced, it just keep re-appearing in fiction. It appears in many different shapes and forms, but all of them are identifiable as zombies. You don't even have to call them zombies and they'll be identified as such.+Since the zombie has been introduced, it just keeps re-appearing in fiction. It appears in many different shapes and forms, but all of them are identifiable as zombies. You don't even have to call them zombies and they'll be identified as such.
  
 This is because the ‘core’ of what a zombie is is quite versatile: it's mindless, often in crowds, cannibalistic, human(oid) and dead. Everything else is up to interpretation. Slow or fast? Can be either. Magical abilities? Why not? This is because the ‘core’ of what a zombie is is quite versatile: it's mindless, often in crowds, cannibalistic, human(oid) and dead. Everything else is up to interpretation. Slow or fast? Can be either. Magical abilities? Why not?
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 Now, where does the “absorb other creatures” part come in? Well, I'll use an unusual example from [[lb:Resident Evil]]: the Tyrant. Now, where does the “absorb other creatures” part come in? Well, I'll use an unusual example from [[lb:Resident Evil]]: the Tyrant.
  
-The Tyrant is basically a folkloric [[lb:golem]]. Golems are an artificial person (usually made of clay), which follow orders, are single-minded and are otherwise quite dim. The Tyrant basically fits all of that: they're an artificial person, they are made to follow orders, they're single minded and quite dim. Both of them are also powerful and consequently dangerous. Now, am I saying the Tyrant was based on the Golem? No. I'm actually pointing out that the Tyrant – basically a relative of the zombie in-universe – has rendered the Golem unnecessary. If someone wanted to add a Golem into Resident Evil (for whatever reason), they'd run into the issue of the Golem's narrative/worldbuilding role already being fulfilled by the Tyrant.+The Tyrant is basically a folkloric [[lb:golem]]. Golems are an artificial person (usually made of clay), which follow orders, are single-minded and are otherwise quite dim. The Tyrant basically fits all of that: they're an artificial person, they are made to follow orders, they're single minded and quite dim. Both of them are also powerful and consequently dangerous. Now, am I saying the Tyrant was based on the Golem? No. I'm actually pointing out that the Tyrant – basically a relative of the zombie in-universe – has rendered the Golem unnecessary. If someone wanted to add a Golem into Resident Evil (for whatever reason), they'd run into the issue of the Golem's narrative/world-building role already being fulfilled by the Tyrant.
 </div> </div>
  
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 This is the solution that is favored by the likes of [[lb:Minecraft]], [[lb:wod]] and [[lb:cod]]. This is the solution that is favored by the likes of [[lb:Minecraft]], [[lb:wod]] and [[lb:cod]].
  
-The solution to the creature overshadowing other creatures is to just...let them absorb those other creatures, or just ignore the others.\\+<div passage> 
 +The solution to the creature overshadowing other creatures is to just...let them absorb those other creatures, or just ignore the others. 
 So most vampire-like creatures //are// just weird vampires or “not quite vampires lol”. Minecraft does this with the zombie, both //Vampire// games do this with vampires...and CoD goes a step further with all kinds of other stuff like ghosts and shapeshifters. So most vampire-like creatures //are// just weird vampires or “not quite vampires lol”. Minecraft does this with the zombie, both //Vampire// games do this with vampires...and CoD goes a step further with all kinds of other stuff like ghosts and shapeshifters.
 +</div>
  
 The major flaws are that some creatures are not as easy to absorb as they may at first appear. Or you might end up eliminating uniqueness/nuance in the process. The major flaws are that some creatures are not as easy to absorb as they may at first appear. Or you might end up eliminating uniqueness/nuance in the process.
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 The way you solve this problem is quite simple: you just avoid speciation entirely and strictly define what the all-creature problem children are. So, for example, what a vampire can or can’t do is so strictly defined that there's only one possible type of vampire. The way you solve this problem is quite simple: you just avoid speciation entirely and strictly define what the all-creature problem children are. So, for example, what a vampire can or can’t do is so strictly defined that there's only one possible type of vampire.
  
-I think that this approach is theoretically solid, but practically hard to actually pull off.\\ +<div passage> 
-First of all, just because you have just one type of elf that is explicitly called an ‘elf’ doesn't mean you won't accidentally add another elf-like creature anyway.\\+I think that this approach is theoretically solid, but practically hard to actually pull off. 
 + 
 +First of all, just because you have just one type of elf that is explicitly called an ‘elf’ doesn't mean you won't accidentally add another elf-like creature anyway. 
 Second, even the strictly defined creature may end up overshadowing the other creatures anyway. A concrete example of this is not something I can easily point to. Second, even the strictly defined creature may end up overshadowing the other creatures anyway. A concrete example of this is not something I can easily point to.
 +</div>
 ===== List of All-Creatures ===== ===== List of All-Creatures =====
 This doesn't just list all-creatures, but also lists some which //**don't**// count, but which //could// count...//maybe//. Or I list them just to dismiss them. This doesn't just list all-creatures, but also lists some which //**don't**// count, but which //could// count...//maybe//. Or I list them just to dismiss them.
 ==== Elves ==== ==== Elves ====
-Elves are, besides zombies, probably the principle example of all-creatures. Since Tolkien, elves have mostly existed in three major forms: High, Wood, Dark...though people have come up with many other kinds of elf, or remixed them into who knows what.+[[lb:Elves]] are, besides zombies, probably the principle example of all-creatures. Since Tolkien, elves have mostly existed in three major forms: High, Wood, Dark...though people have come up with many other kinds of elf, or remixed them into who knows what.
  
-They also ended up absorbing other fantasy creatures, especially in the popular exception. It's difficult to differentiate [[lb:Fey]] from Elves, for example.+They also ended up absorbing other fantasy creatures, especially in the popular conception. It's difficult to differentiate [[lb:Fey]] from Elves, for example.
  
 And as is often the case with all-creatures: they end up rendering other fantasy races redundant or unnecessary. And as is often the case with all-creatures: they end up rendering other fantasy races redundant or unnecessary.
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 I actually wouldn't place orcs into this category because what they //are// is pretty clearly defined. I do think that [[lb:wesnoth]] partially treats them like an all-creature, but they aren't one as a whole. I actually wouldn't place orcs into this category because what they //are// is pretty clearly defined. I do think that [[lb:wesnoth]] partially treats them like an all-creature, but they aren't one as a whole.
  
-That said, orcs //do// basically replace any “savage tribal peoples” that exist, so you could look at it from that point of view.\\+<div passage> 
 +That said, orcs //do// basically replace any “savage tribal peoples” that exist, so you could look at it from that point of view. 
 But orcs also don't experience speciation in the same way that most all-creatures do. But orcs also don't experience speciation in the same way that most all-creatures do.
 +</div>
 ==== Vampires ==== ==== Vampires ====
-Vampires are another one of the obvious all-creatures, evidenced mostly by //[[lb:wod|Vampire: the Masquerade]]// and //[[lb:cod|Vampire: the Requiem]]//.\\ +<div passage> 
-However, this all-creature status goes back to Dracula. Dracula was //also// a werewolf, because he could control wolves and turn into one.\\+Vampires are another one of the obvious all-creatures, evidenced mostly by //[[lb:wod|Vampire: the Masquerade]]// and //[[lb:cod|Vampire: the Requiem]]//. 
 + 
 +However, this all-creature status goes back to Dracula. Dracula was //also// a werewolf, because he could control wolves and turn into one. 
 The Gangrel clan from Masquerade shows this vampire/werewolf overlap quite clearly, since they can explicitly turn into wolves. This also places Werewolves from //[[lb:wod|Werewolf: the Apocalypse]]// into an awkward position, since they aren't the only werewolves in the setting. The Gangrel clan from Masquerade shows this vampire/werewolf overlap quite clearly, since they can explicitly turn into wolves. This also places Werewolves from //[[lb:wod|Werewolf: the Apocalypse]]// into an awkward position, since they aren't the only werewolves in the setting.
 +</div>
  
 I'd also argue that vampires who are a distinct race – that is, they aren't a supernatural disease but reproduce like normal – are elves, which means that you could theoretically have every creature that overlaps with werewolves, vampires and elves all be...elves. Terrifying, I know. I'd also argue that vampires who are a distinct race – that is, they aren't a supernatural disease but reproduce like normal – are elves, which means that you could theoretically have every creature that overlaps with werewolves, vampires and elves all be...elves. Terrifying, I know.
 ==== Werewolves ==== ==== Werewolves ====
-I think werewolves are an example of a theoretical all-creature – in that you could have //every// wolf-like creature in folklore/mythology turn into a werewolf, and then undergo speciation – but, for some reason...this just doesn't happen? I think this is because the modern conception is very rigid in what it is: a guy who can turn into a big humanoid wolf.\\+<div passage> 
 +I think werewolves are an example of a theoretical all-creature – in that you could have //every// wolf-like creature in folklore/mythology turn into a werewolf, and then undergo speciation – but, for some reason...this just doesn't happen? I think this is because the modern conception is very rigid in what it is: a guy who can turn into a big humanoid wolf. 
 You know it's bad when werewolves are absorbed into vampires. You know it's bad when werewolves are absorbed into vampires.
 +</div>
  
 That said, a more generic shape-shifter could probably absorb werewolves and [[lb:kitsune]] at once. That said, a more generic shape-shifter could probably absorb werewolves and [[lb:kitsune]] at once.
lb/all-creatures.1775090813.txt.gz · Last modified: 2026-04-02 00:46:53 by ninjasr

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