lb:crosscode
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| lb:crosscode [2026-02-13 16:49:48] – [CrossCode] ninjasr | lb:crosscode [2026-02-13 16:51:28] (current) – ninjasr | ||
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| - | **CrossCode** is a sci-fi indie action-RP[[lb: | + | **CrossCode** is a sci-fi indie action-RP[[lb: |
| ===== Review ===== | ===== Review ===== | ||
| I'll note here that while I'm focusing on the negatives here, the game is actually //very good// overall and I'd definitely recommend it. I like it quite a bit myself, though that doesn' | I'll note here that while I'm focusing on the negatives here, the game is actually //very good// overall and I'd definitely recommend it. I like it quite a bit myself, though that doesn' | ||
| - | The biggest issue with CrossCode I have (starting strong) is how they handled the character of Shizuka, where I feel she was completely wasted. Now, I think this is a consequence of <mark spoiler> | + | <div passage> |
| + | The biggest issue with < | ||
| - | Moving on to more positive things...I liked that they went out of their way to include the lore of CrossWorlds inside the game. They didn't really have to (they could have done an SAO and largely ignored the lore) but they did anyway. | + | I also feel that the story isn't ‘diegetic’ if that even makes sense as a critique. I mean this in that the game sometimes has immersion-breaking moments that make it feel unreal.\\ |
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| + | Another minor issue is that some characters are ‘colored-in’ while others are not. I assumed this was related to their plot relevance or how important they are...but I then realized it's kinda random. Well...it' | ||
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| + | Moving on to more positive things...I liked that they went out of their way to include the lore of <span notion>CrossWorlds</ | ||
| Now we'll move away from the positives again...I find the music is good but gets repetitive pretty fast. You spend hours within one area and you hear the same music throughout the entire area. Further, tracks are re-used during some parts of the game, which diminishes their ‘wow’ factor. | Now we'll move away from the positives again...I find the music is good but gets repetitive pretty fast. You spend hours within one area and you hear the same music throughout the entire area. Further, tracks are re-used during some parts of the game, which diminishes their ‘wow’ factor. | ||
| - | The DLC is not something I was particularly impressed with at first...but after replaying it on New Game+, I've slightly changed my mind. I think it's a good enough conclusion to CrossCode, though I'm disappointed that they didn' | + | The DLC is not something I was particularly impressed with at first...but after replaying it on New Game+, I've slightly changed my mind. I think it's a good enough conclusion to < |
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| + | I remembered this very recently, but I liked the way dialog was done in the game. You obviously had full-on interactions in what I'd call “basically cutscenes”, | ||
| - | I remembered this very recently, but I liked the way dialog was done in the game. You obviously had full-on interactions in what I'd call “basically cutscenes”, | + | I only bring it up now because I'm playing |
| - | I only bring it up now because I'm playing | + | </ |
| ===== Trivilinks ===== | ===== Trivilinks ===== | ||
| * [[https:// | * [[https:// | ||
| * [[https:// | * [[https:// | ||
lb/crosscode.1771001388.txt.gz · Last modified: 2026-02-13 16:49:48 by ninjasr