lb:half-life
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| lb:half-life [2026-03-25 19:52:46] – [I haven't played Half-Life] ninjasr | lb:half-life [2026-05-09 09:58:14] (current) – [Half-Life] ninjasr | ||
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| Seeing as I never finished it...I' | Seeing as I never finished it...I' | ||
| - | I think that Half-Life is badly designed, though whether that makes it a bad game or not is another thing entirely.\\ | + | <div passage> |
| - | Half-Life' | + | I think that Half-Life is badly designed, though whether that makes it a bad game or not is another thing entirely. |
| - | The Quake-like style involves entering a room and then quickly eliminating everything inside it...as in, running and gunning. Pretty self-explanatory.\\ | + | |
| - | The slow-and-steady style involves carefully maneuvering thru the environment and then out-thinking your opponents...like sneaking up on them, or dispatching them in an otherwise clever way.\\ | + | Half-Life' |
| + | |||
| + | The Quake-like style involves entering a room and then quickly eliminating everything inside it...as in, running and gunning. Pretty self-explanatory. | ||
| + | |||
| + | The slow-and-steady style involves carefully maneuvering thru the environment and then out-thinking your opponents...like sneaking up on them, or dispatching them in an otherwise clever way. | ||
| The former approach is encouraged with the fast movement, the fact it's in a modified Quake engine and...that' | The former approach is encouraged with the fast movement, the fact it's in a modified Quake engine and...that' | ||
| + | </ | ||
| Originally, I believed that the slow-and-steady playstyle was the intended gameplay style and Valve simply failed to nudge player psychology in that direction...but since I've learned just how...// | Originally, I believed that the slow-and-steady playstyle was the intended gameplay style and Valve simply failed to nudge player psychology in that direction...but since I've learned just how...// | ||
| - | The choice of a // | + | <div passage> |
| - | But there are a few issues with this. First: | + | The choice of a // |
| + | |||
| + | But there are a few issues with this. | ||
| + | - Gordon being a theoretical physicist is practically a footnote and barely has any baring on anything. | ||
| + | - The game doesn' | ||
| If I were in their position and I really wanted to encourage that playstyle (which I'm not sure they wanted to) I would have: | If I were in their position and I really wanted to encourage that playstyle (which I'm not sure they wanted to) I would have: | ||
| * Made Gordon even more susceptible to damage, which forces players to be a lot more careful. | * Made Gordon even more susceptible to damage, which forces players to be a lot more careful. | ||
| * Given players more options for avoiding fights/ | * Given players more options for avoiding fights/ | ||
| * Made Gordon a woman.((: | * Made Gordon a woman.((: | ||
| - | That last point is of import because women are generally perceived as more fragile and weaker than men.((: | + | That last point is of import because women are generally perceived as more fragile and weaker than men.((: |
| Something else this would have done is differentiate Half-Life from other games of the time since, to my knowledge, there // | Something else this would have done is differentiate Half-Life from other games of the time since, to my knowledge, there // | ||
| + | </ | ||
| Moving on from there: the story. The story is actually okay, mostly. I think that the biggest flaw is with the G-man. Though I don't think I'll elaborate on my thoughts there for quite a while. There is also a possible flaw when it comes to the inter-dimensional stuff, but that would require a lot more thinking on my part. ‘sfar as I know, it doesn' | Moving on from there: the story. The story is actually okay, mostly. I think that the biggest flaw is with the G-man. Though I don't think I'll elaborate on my thoughts there for quite a while. There is also a possible flaw when it comes to the inter-dimensional stuff, but that would require a lot more thinking on my part. ‘sfar as I know, it doesn' | ||
lb/half-life.txt · Last modified: 2026-05-09 09:58:14 (external edit)