lb:knox.decalogue
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| lb:knox.decalogue [2025-10-20 14:10:16] – [Commandment 5] ninjasr | lb:knox.decalogue [2026-03-11 09:11:57] (current) – [Knox Decalogue] ninjasr | ||
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| ====== Knox Decalogue ====== | ====== Knox Decalogue ====== | ||
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| **The Ten Commandments of Knox** or the **Knox Decalogue** are a series of ‘rules’ for mystery/ | **The Ten Commandments of Knox** or the **Knox Decalogue** are a series of ‘rules’ for mystery/ | ||
| Thus the rules were established to help make the games fair for participants and to avoid the author from tricking the audience or making the game unfair. | Thus the rules were established to help make the games fair for participants and to avoid the author from tricking the audience or making the game unfair. | ||
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| As a complete side-note, I'm wondering whether Golden Age authors were among the closest to get to storytelling theory? That may explain their success, since a very well-written story (mechanically) is more likely to be popular and profitable. | As a complete side-note, I'm wondering whether Golden Age authors were among the closest to get to storytelling theory? That may explain their success, since a very well-written story (mechanically) is more likely to be popular and profitable. | ||
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| ===== Analysis ===== | ===== Analysis ===== | ||
| I'm going to lay out the Decalogue first before I analyze it. I'm getting these rules from Wikipedia, the evil, but I'll double-check other sources much later.\\ | I'm going to lay out the Decalogue first before I analyze it. I'm getting these rules from Wikipedia, the evil, but I'll double-check other sources much later.\\ | ||
lb/knox.decalogue.1760969416.txt.gz · Last modified: 2025-10-20 14:10:16 by ninjasr