lb:silent.non-silent.protagonist
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lb:silent.non-silent.protagonist [2025-08-13 18:59:03] – [The Legend of Zelda] ninjasr | lb:silent.non-silent.protagonist [2025-09-28 08:42:10] (current) – [The Legend of Zelda] ninjasr | ||
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Yep. [[lb: | Yep. [[lb: | ||
In MNOG, the main character is Takua and Takua is clearly talking to the other Matoran, though you never hear him speak. | In MNOG, the main character is Takua and Takua is clearly talking to the other Matoran, though you never hear him speak. | ||
+ | |||
+ | Though I've since thought about it and realized that this actually isn't the case...// | ||
==== The Final Station ==== | ==== The Final Station ==== | ||
- | I mentioned it above, but [[lb:the final station]] is probably the best examples. The Conductor canonically speaks a lot, which is confirmed in the DLC. | + | I mentioned it above, but [[lb:the final station]] is probably the best example. The Conductor canonically speaks a lot, which is confirmed in the DLC. |
It's a particularly annoying example of this cliché because the player doesn' | It's a particularly annoying example of this cliché because the player doesn' | ||
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I've changed my mind: there are definitely several issues that result from him choosing not to talk. | I've changed my mind: there are definitely several issues that result from him choosing not to talk. | ||
+ | ==== Jak & Daxter ==== | ||
+ | This one is an ambiguous case because the first [[lb: | ||
+ | |||
+ | However, the second game establishes that he //can// talk, which then retroactively applies to the first game. | ||
+ | |||
+ | This case I'm willing to forgive only because I pretend the later games don't exist and also because it's a clear case of a retcon. Every situation in the game where Jak ‘talks’ to someone can be explained as Daxter speaking on his behalf.\\ | ||
+ | Daxter //speaking on his behalf// also suggests that Jak is mute...because it's never lingered on...which might imply that Daxter played this role prior to him becoming an ottsel. | ||
==== The Legend of Zelda ==== | ==== The Legend of Zelda ==== | ||
+ | <WRAP caution> | ||
+ | But most Links in most games are //not// mute. This is possibly why the manga adaptations have him talk a lot more than you'd expect for a supposedly silent protagonist.</ | ||
Link is silent in the majority of games, though it's only the 3D games that make his muteness overt. But I can’t be sure if this started with //Ocarina of Time//, // | Link is silent in the majority of games, though it's only the 3D games that make his muteness overt. But I can’t be sure if this started with //Ocarina of Time//, // | ||
It's notable that none of the adaptations of Zelda prior to //The Wind Waker// depict Link as mute. And I'm pretty sure that //The Phantom Hourglass// | It's notable that none of the adaptations of Zelda prior to //The Wind Waker// depict Link as mute. And I'm pretty sure that //The Phantom Hourglass// | ||
- | Although //Twilight Princess// is one of the few Zelda games I've actually played...I don't remember if he's explicitly mute or not because I can’t remember if there are any moments where Midna' | + | Although //Twilight Princess// is one of the few Zelda games I've actually played...I don't remember if he's explicitly mute or not because I can’t remember if there are any moments where Midna' |
+ | I remembered a little more: I think that the game suggests that Link // | ||
//Phantom Hourglass// is one of the //other// Zelda games I've played and I think it //is// an example of this cliché. Link doesn' | //Phantom Hourglass// is one of the //other// Zelda games I've played and I think it //is// an example of this cliché. Link doesn' | ||
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//Breath of the Wild// has a Link who //can// speak but chooses not to most of the time, so it manages to avoid this cliché by actually explaining it. | //Breath of the Wild// has a Link who //can// speak but chooses not to most of the time, so it manages to avoid this cliché by actually explaining it. | ||
- | |||
- | **Note**: Before I re-write this because it's a bad section, I think it should be said that Link is only explicitly silent in //The Wind Waker// (I //think//) and //Breath of the Wild//. The former just has him not speak most of the time and the latter gives a reason as to why he doesn' | ||
- | But most Links in most games are //not// mute. This is possibly why the manga adaptations have him talk a lot more than you'd expect for a supposedly silent protagonist. |
lb/silent.non-silent.protagonist.1755111543.txt.gz · Last modified: 2025-08-13 18:59:03 by ninjasr