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lb:silent.non-silent.protagonist

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lb:silent.non-silent.protagonist [2025-08-13 19:05:52] – [The Legend of Zelda] ninjasrlb:silent.non-silent.protagonist [2025-09-28 08:42:10] (current) – [The Legend of Zelda] ninjasr
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 Yep. [[lb:bionicle]] has this. Though this specifically applies to the Mata Nui Online Games...and I've only played the first one.\\ Yep. [[lb:bionicle]] has this. Though this specifically applies to the Mata Nui Online Games...and I've only played the first one.\\
 In MNOG, the main character is Takua and Takua is clearly talking to the other Matoran, though you never hear him speak. In MNOG, the main character is Takua and Takua is clearly talking to the other Matoran, though you never hear him speak.
 +
 +Though I've since thought about it and realized that this actually isn't the case...//not always//. There are times where you're offered different dialog options which show what Takua would be saying in that situation...but in every other situation, you don't hear him speak. You don't even see him for most of the game.
 ==== The Final Station ==== ==== The Final Station ====
-I mentioned it above, but [[lb:the final station]] is probably the best examples. The Conductor canonically speaks a lot, which is confirmed in the DLC.+I mentioned it above, but [[lb:the final station]] is probably the best example. The Conductor canonically speaks a lot, which is confirmed in the DLC.
  
 It's a particularly annoying example of this cliché because the player doesn't understand what the Conductor is doing at a certain point in the game. It's a particularly annoying example of this cliché because the player doesn't understand what the Conductor is doing at a certain point in the game.
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 Daxter //speaking on his behalf// also suggests that Jak is mute...because it's never lingered on...which might imply that Daxter played this role prior to him becoming an ottsel. Daxter //speaking on his behalf// also suggests that Jak is mute...because it's never lingered on...which might imply that Daxter played this role prior to him becoming an ottsel.
 ==== The Legend of Zelda ==== ==== The Legend of Zelda ====
 +<WRAP caution>**Note**: Before I re-write this because it's a bad section, I think it should be said that Link is only explicitly silent in //The Wind Waker// (I //think//) and //Breath of the Wild//. The former just has him not speak most of the time and the latter gives a reason as to why he doesn't talk much.\\
 +But most Links in most games are //not// mute. This is possibly why the manga adaptations have him talk a lot more than you'd expect for a supposedly silent protagonist.</WRAP>
 Link is silent in the majority of games, though it's only the 3D games that make his muteness overt. But I can’t be sure if this started with //Ocarina of Time//, //Majora's Mask// or //The Wind Waker//. I know for certain that //Wind Waker//'s Link is silent and barely, if ever, speaks. But I can’t be sure because I haven't played fully.\\ Link is silent in the majority of games, though it's only the 3D games that make his muteness overt. But I can’t be sure if this started with //Ocarina of Time//, //Majora's Mask// or //The Wind Waker//. I know for certain that //Wind Waker//'s Link is silent and barely, if ever, speaks. But I can’t be sure because I haven't played fully.\\
 It's notable that none of the adaptations of Zelda prior to //The Wind Waker// depict Link as mute. And I'm pretty sure that //The Phantom Hourglass//’ manga depicts Link as someone who speaks. It's notable that none of the adaptations of Zelda prior to //The Wind Waker// depict Link as mute. And I'm pretty sure that //The Phantom Hourglass//’ manga depicts Link as someone who speaks.
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 //Breath of the Wild// has a Link who //can// speak but chooses not to most of the time, so it manages to avoid this cliché by actually explaining it. //Breath of the Wild// has a Link who //can// speak but chooses not to most of the time, so it manages to avoid this cliché by actually explaining it.
- 
-**Note**: Before I re-write this because it's a bad section, I think it should be said that Link is only explicitly silent in //The Wind Waker// (I //think//) and //Breath of the Wild//. The former just has him not speak most of the time and the latter gives a reason as to why he doesn't talk much.\\ 
-But most Links in most games are //not// mute. This is possibly why the manga adaptations have him talk a lot more than you'd expect for a supposedly silent protagonist. 
lb/silent.non-silent.protagonist.1755111952.txt.gz · Last modified: 2025-08-13 19:05:52 by ninjasr

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