Essarr LoreBook

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lb:story.character

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lb:story.character [2026-02-12 19:20:26] – [Character] ninjasrlb:story.character [2026-04-19 23:49:11] (current) – [Core Characterization] ninjasr
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 A character's decisions are governed by //who// they //are//, //what// they can //do// and //what they want//. These can broadly be described as ‘personality’, ‘abilities’ and ‘motivation’. Though there are multiple ways to approach these (like with [[playground:story:story-structure]]). I'm gonna highlight the one I think is best. A character's decisions are governed by //who// they //are//, //what// they can //do// and //what they want//. These can broadly be described as ‘personality’, ‘abilities’ and ‘motivation’. Though there are multiple ways to approach these (like with [[playground:story:story-structure]]). I'm gonna highlight the one I think is best.
 ==== Core Characterization ==== ==== Core Characterization ====
 +<div callout caution>
 +I forgot to add this warning here sooner. I've changed my mind after noticing that this concept just doesn't work very well. I have since found something that //does// work much better...but it'll take a while before I fully understand it. So you'll have to wait.
 +</div>
 I'm working off of the //[[lb:cod]]// to determine this, though I've already diverged in a few key ways. The ideal ‘character structure’ looks like this: I'm working off of the //[[lb:cod]]// to determine this, though I've already diverged in a few key ways. The ideal ‘character structure’ looks like this:
   * Core (or Anchor/Virtue)   * Core (or Anchor/Virtue)
lb/story.character.txt · Last modified: 2026-04-19 23:49:11 by ninjasr

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