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lb:story.character [2025-09-28 17:16:09] – ↷ Links adapted because of a move operation ninjasrlb:story.character [2026-05-18 07:04:08] (current) – [Character] ninjasr
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 ====== Character ====== ====== Character ======
-{{template>opening-box|content=Characters are [[lb:story.element\|elements]] within a story which have agency.}} +<div subtitle>
-Though, for the sake of simplicity, human-shaped elements can also be referred to as ‘characters’ despite that being imprecise. +
-<WRAP centeralign> +
-[[playground:wnotes:character.reference]] +
-</WRAP>+
 {{tag>story_theory}} {{tag>story_theory}}
 +</div>
 +<div callout> Characters are [[lb:story.element\|elements]] within a story which have agency.</div>
 +Though, for the sake of simplicity, human-shaped elements can also be referred to as ‘characters’ despite that being imprecise.
 +<div center-text>
 +<wrap deleted-link>[[playground:wnotes:character.reference]]</wrap>
 +</div>
 ===== Elaboration ===== ===== Elaboration =====
 Characters are also an expression of setup/payoff, though I'll admit that I didn't realize this at first. Characters are also an expression of setup/payoff, though I'll admit that I didn't realize this at first.
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 A character's decisions are governed by //who// they //are//, //what// they can //do// and //what they want//. These can broadly be described as ‘personality’, ‘abilities’ and ‘motivation’. Though there are multiple ways to approach these (like with [[playground:story:story-structure]]). I'm gonna highlight the one I think is best. A character's decisions are governed by //who// they //are//, //what// they can //do// and //what they want//. These can broadly be described as ‘personality’, ‘abilities’ and ‘motivation’. Though there are multiple ways to approach these (like with [[playground:story:story-structure]]). I'm gonna highlight the one I think is best.
 ==== Core Characterization ==== ==== Core Characterization ====
 +<div callout caution>
 +I forgot to add this warning here sooner. I've changed my mind after noticing that this concept just doesn't work very well. I have since found something that //does// work much better...but it'll take a while before I fully understand it. So you'll have to wait.
 +</div>
 I'm working off of the //[[lb:cod]]// to determine this, though I've already diverged in a few key ways. The ideal ‘character structure’ looks like this: I'm working off of the //[[lb:cod]]// to determine this, though I've already diverged in a few key ways. The ideal ‘character structure’ looks like this:
   * Core (or Anchor/Virtue)   * Core (or Anchor/Virtue)
lb/story.character.1759079769.txt.gz · Last modified: 2025-09-28 17:16:09 by ninjasr

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