Essarr LoreBook

Trying to go against the current

User Tools

Site Tools


lb:story.character

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
lb:story.character [2026-02-12 19:20:26] – [Character] ninjasrlb:story.character [2026-05-18 07:04:08] (current) – [Character] ninjasr
Line 3: Line 3:
 {{tag>story_theory}} {{tag>story_theory}}
 </div> </div>
-{{template>opening-box|content=Characters are [[lb:story.element\|elements]] within a story which have agency.}}+<div callout> Characters are [[lb:story.element\|elements]] within a story which have agency.</div>
 Though, for the sake of simplicity, human-shaped elements can also be referred to as ‘characters’ despite that being imprecise. Though, for the sake of simplicity, human-shaped elements can also be referred to as ‘characters’ despite that being imprecise.
 <div center-text> <div center-text>
Line 16: Line 16:
 A character's decisions are governed by //who// they //are//, //what// they can //do// and //what they want//. These can broadly be described as ‘personality’, ‘abilities’ and ‘motivation’. Though there are multiple ways to approach these (like with [[playground:story:story-structure]]). I'm gonna highlight the one I think is best. A character's decisions are governed by //who// they //are//, //what// they can //do// and //what they want//. These can broadly be described as ‘personality’, ‘abilities’ and ‘motivation’. Though there are multiple ways to approach these (like with [[playground:story:story-structure]]). I'm gonna highlight the one I think is best.
 ==== Core Characterization ==== ==== Core Characterization ====
 +<div callout caution>
 +I forgot to add this warning here sooner. I've changed my mind after noticing that this concept just doesn't work very well. I have since found something that //does// work much better...but it'll take a while before I fully understand it. So you'll have to wait.
 +</div>
 I'm working off of the //[[lb:cod]]// to determine this, though I've already diverged in a few key ways. The ideal ‘character structure’ looks like this: I'm working off of the //[[lb:cod]]// to determine this, though I've already diverged in a few key ways. The ideal ‘character structure’ looks like this:
   * Core (or Anchor/Virtue)   * Core (or Anchor/Virtue)
lb/story.character.1770924026.txt.gz · Last modified: 2026-02-12 19:20:26 by ninjasr

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki