lb:the.final.station
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| lb:the.final.station [2025-05-04 08:00:21] – ↷ Links adapted because of a move operation ninjasr | lb:the.final.station [2026-01-20 14:07:01] (current) – [Review] ninjasr | ||
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| I originally described the gameplay as ‘fun at first, but grows tedious fast’; after replaying the game, I have slightly different thoughts. What the player does for most of the game - exploring each level to find the code and supplies - is, while basic, quite good actually. I found the in-between bits most frustrating. The issue there is a combination of repetitive tasks (maintaining the train) and information overload: you have the backgrounds (and foregrounds...) giving a little information; | I originally described the gameplay as ‘fun at first, but grows tedious fast’; after replaying the game, I have slightly different thoughts. What the player does for most of the game - exploring each level to find the code and supplies - is, while basic, quite good actually. I found the in-between bits most frustrating. The issue there is a combination of repetitive tasks (maintaining the train) and information overload: you have the backgrounds (and foregrounds...) giving a little information; | ||
| What really elevates the game, however, is the atmosphere. The music and visuals contribute to it especially. You really get the feeling the world is // | What really elevates the game, however, is the atmosphere. The music and visuals contribute to it especially. You really get the feeling the world is // | ||
| - | As far as story is concerned: I think the game has an average story, with the DLC having a better one; the backstory and worldbuilding is quite good. The issue with the main game's story is that the conductor (who the player controls) doesn' | + | As far as story is concerned: I think the game has an average story, with the DLC having a better one; the backstory and worldbuilding is quite good. The issue with the main game's story is that the conductor (who the player controls) doesn' |
| The DLC's story is extremely simple - the player character is trying to get to a shelter. This is why I say the DLC has a better story...because it's much simpler than the main game' | The DLC's story is extremely simple - the player character is trying to get to a shelter. This is why I say the DLC has a better story...because it's much simpler than the main game' | ||
| I stated that the backstory and worldbuilding is quite good, and I think it's one of the highlights of the game. Similar to many a soulslike, the backstory is mostly fed to you through disconnected notes and the environment. This encourages exploration, | I stated that the backstory and worldbuilding is quite good, and I think it's one of the highlights of the game. Similar to many a soulslike, the backstory is mostly fed to you through disconnected notes and the environment. This encourages exploration, | ||
lb/the.final.station.1746345621.txt.gz · Last modified: 2025-05-04 08:00:21 by ninjasr