lb:wesnoth
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lb:wesnoth [2025-06-30 13:09:49] – ninjasr | lb:wesnoth [2025-09-07 09:57:54] (current) – [Review(s)] ninjasr | ||
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Though, outside of that, I don't have much issue with the gameplay, it's the story and lore that I take an issue with...and this only shows that collaborative writing projects à la Wesnoth just...no. | Though, outside of that, I don't have much issue with the gameplay, it's the story and lore that I take an issue with...and this only shows that collaborative writing projects à la Wesnoth just...no. | ||
- | To put it bluntly: the lore is generic, shallow and disconnected. I know this because I read the in-game lore. | + | To put it bluntly: the lore is generic, shallow and disconnected. I know this because I read the in-game lore.\\ |
- | + | To elaborate for those who don't know: Wesnoth has an in-game encyclopedia that explains gameplay mechanics and lore. If you right click on a unit, it can take you to its page, which includes a bit of lore.\\ | |
- | To elaborate for those who don't know: Wesnoth has an in-game encyclopedia that explains gameplay mechanics and lore. If you right click on a unit, it can take you to its page, which includes a bit of lore. | + | |
It's here that the issues with the lore become obvious, because the way that lore is written can vary wildly. Some have more, others have less. The actual writing style varies as well. The entries for the Woses are exemplary here. Most of the entries are pretty standard descriptions of their lore...the last one is just a story of a farmer and how, when he was an old man, he found an old tree that was in his backyard his whole life just disappeared. | It's here that the issues with the lore become obvious, because the way that lore is written can vary wildly. Some have more, others have less. The actual writing style varies as well. The entries for the Woses are exemplary here. Most of the entries are pretty standard descriptions of their lore...the last one is just a story of a farmer and how, when he was an old man, he found an old tree that was in his backyard his whole life just disappeared. | ||
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Some lore entries are also exclusive to individual campaigns...though, | Some lore entries are also exclusive to individual campaigns...though, | ||
+ | I'm adding on as well that the art in the game is inconsistent. The sprites are clearly going for a JRPG look...which was reflected in the original artwork, which leaned on an anime look. But then they started transitioning over to a more realistic style...until we hit what I'd call ‘boring realism’, where the art just looks like generic ‘gritty’ medieval fantasy.\\ | ||
+ | That said, the original artwork wasn't that unique either, though they' | ||
===== Trivilinks ===== | ===== Trivilinks ===== | ||
* [[https:// | * [[https:// | ||
+ | * I did realize something I didn't at first: the lore here actually probably //could// be described as Tolkienien. I usually prefer to avoid that term because I think it's inaccurate (with Fantasy mostly taking cues from D& |
lb/wesnoth.1751288989.txt.gz · Last modified: 2025-06-30 13:09:49 by ninjasr