lb:zelda
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| lb:zelda [2025-12-23 19:08:34] – Addition of a footnote, plus minor reformatting. ninjasr | lb:zelda [2026-02-11 19:48:15] (current) – [The Legend of Zelda] ninjasr | ||
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| ====== The Legend of Zelda ====== | ====== The Legend of Zelda ====== | ||
| + | <div subtitle> | ||
| + | {{tag> | ||
| + | </ | ||
| {{ img: | {{ img: | ||
| - | **ゼルダの{{ruby|伝説|でんせつ}}**(The Legend of Zelda) is a [[lb: | + | <span denote :ja>**ゼルダの{{ruby|伝説|でんせつ}}**</ |
| I'd consider < | I'd consider < | ||
| - | {{tag> | ||
| ===== Reviews ===== | ===== Reviews ===== | ||
| ==== In General ==== | ==== In General ==== | ||
| - | Most of my understanding of < | + | <div passage> |
| + | Most of my understanding of < | ||
| Buuut...that' | Buuut...that' | ||
| + | </ | ||
| The franchise is interesting in general because, to me, there is some interesting story/ | The franchise is interesting in general because, to me, there is some interesting story/ | ||
| Line 22: | Line 27: | ||
| Considering I started to re-read the manga, I may have more to say soon (< | Considering I started to re-read the manga, I may have more to say soon (< | ||
| === Ocarina of Time === | === Ocarina of Time === | ||
| + | <div rating> | ||
| + | <div star> | ||
| + | <div star> | ||
| + | <div star> | ||
| + | <div star disabled> | ||
| + | <div star disabled> | ||
| + | </ | ||
| I re-read this recently and, thus, comes this. | I re-read this recently and, thus, comes this. | ||
| - | The < | + | <div passage> |
| + | The < | ||
| And, of those, the Child Arc is better. Things just kinda...happen in the Adult Arc and we bounce between locations in an illogical manner. In the Child Arc, meanwhile, events usually connect to each-other. There' | And, of those, the Child Arc is better. Things just kinda...happen in the Adult Arc and we bounce between locations in an illogical manner. In the Child Arc, meanwhile, events usually connect to each-other. There' | ||
| + | </ | ||
| The sages thing is just...dumb, | The sages thing is just...dumb, | ||
| - | The artwork is //very good// and the writing/ | + | <div passage> |
| + | The artwork is //very good// and the writing/ | ||
| However, this has the inexplicable departure of <span [data-type=character]> | However, this has the inexplicable departure of <span [data-type=character]> | ||
| + | </ | ||
| - | Some changes, as compared to the game are: <span [data-type=character]> | + | Some changes, as compared to the game are: <span [data-type=character]> |
| But that Adult Arc made me remember why I thought it was kinda mediocre. I think that if the manga were longer (maybe 1.5 or 2x longer), it would have been vastly improved. Though that probably wasn't possible. | But that Adult Arc made me remember why I thought it was kinda mediocre. I think that if the manga were longer (maybe 1.5 or 2x longer), it would have been vastly improved. Though that probably wasn't possible. | ||
| === Majora' | === Majora' | ||
| + | <div rating> | ||
| + | <div star> | ||
| + | <div star> | ||
| + | <div star> | ||
| + | <div star disabled> | ||
| + | <div star disabled> | ||
| + | </ | ||
| The manga this time is about the same quality as < | The manga this time is about the same quality as < | ||
| I don't have much to say beyond that, honestly. I might later if I remember anything. | I don't have much to say beyond that, honestly. I might later if I remember anything. | ||
| - | Oh, right. There was a bonus story which offers a very mythical origin for Majora' | + | Oh, right. There was a bonus story which offers a very mythical origin for <dfn>Majora' |
| === A Link to the Past === | === A Link to the Past === | ||
| + | <div rating> | ||
| + | <div star> | ||
| + | <div star> | ||
| + | <div star disabled> | ||
| + | <div star disabled> | ||
| + | <div star disabled> | ||
| + | </ | ||
| I finished it and, honestly, I think this is the worst one so far. Actually, < | I finished it and, honestly, I think this is the worst one so far. Actually, < | ||
| Line 60: | Line 92: | ||
| Imagine my surprise upon learning the story was...quite different. | Imagine my surprise upon learning the story was...quite different. | ||
| - | Here I'll note that my experience with < | + | Here I'll note that my experience with < |
| But I am certain the story in the manga adaptation is actually better than the game.((: | But I am certain the story in the manga adaptation is actually better than the game.((: | ||
| Line 69: | Line 101: | ||
| ===== Speculah & Analysis ===== | ===== Speculah & Analysis ===== | ||
| ==== Canon ==== | ==== Canon ==== | ||
| - | Here I'll mention something again that I really should just make an article on: the Japanese approach to canon. Namely, the Japanese don't really // | + | <div passage> |
| + | Here I'll mention something again that I really should just make an article on: the Japanese approach to canon. Namely, the Japanese don't really // | ||
| As far as I can tell, they mostly categorize entries in a franchise on whether or not they' | As far as I can tell, they mostly categorize entries in a franchise on whether or not they' | ||
| + | </ | ||
| And this may explain why < | And this may explain why < | ||
| Line 78: | Line 113: | ||
| Rather than fitting everything into one big timeline, it makes a lot more sense to think in terms of **starting points** and direct connections. | Rather than fitting everything into one big timeline, it makes a lot more sense to think in terms of **starting points** and direct connections. | ||
| - | What do I mean? Let's take < | + | <div passage> |
| + | What do I mean? Let's take < | ||
| In a //starting point// sense, its continuities would be: | In a //starting point// sense, its continuities would be: | ||
| * < | * < | ||
| Line 84: | Line 121: | ||
| * < | * < | ||
| All three of those games use < | All three of those games use < | ||
| + | </ | ||
| + | |||
| + | <div passage> | ||
| + | < | ||
| - | < | ||
| Along similar lines, < | Along similar lines, < | ||
| + | </ | ||
| < | < | ||
| - | And this also explains why some things aren't shared between timelines. Logically, the <span [data-type=location]> | + | <div passage> |
| + | And this also explains why some things aren't shared between timelines. Logically, the <span [data-type=location]><dfn> | ||
| Why is it that < | Why is it that < | ||
| + | </ | ||
| Honestly, I don't mind this approach: I just wish that people didn't try to cram it all into one timeline. Or Nintendo attempting the same thing. | Honestly, I don't mind this approach: I just wish that people didn't try to cram it all into one timeline. Or Nintendo attempting the same thing. | ||
| Line 97: | Line 141: | ||
| I'm making this section just to quickly jot down a thought I had: how many of the Links in < | I'm making this section just to quickly jot down a thought I had: how many of the Links in < | ||
| - | So far, I think that the only definitive connection is between the <span [data-type=character]>< | + | <div passage> |
| + | So far, I think that the only definitive connection is between the <span [data-type=character]>< | ||
| The <span [data-type=character]> | The <span [data-type=character]> | ||
| + | </ | ||
| - | I think that, maybe, the <span [data-type=character]>< | + | I think that, maybe, the <span [data-type=character]>< |
| - | Oh, right: the <span [data-type=character]> | + | Oh, right: the <span [data-type=character]> |
| ==== Hylian Language Project ==== | ==== Hylian Language Project ==== | ||
| - | There was a fan-made Hylian language at some point, which I learned of from [[https:// | + | There was a fan-made |
| If there' | If there' | ||
| Line 118: | Line 165: | ||
| Along that line of thinking...what if somebody dons the hero's green clothes because they //want// to be a hero or wish to be // | Along that line of thinking...what if somebody dons the hero's green clothes because they //want// to be a hero or wish to be // | ||
| ==== Is the Triforce hereditary? ==== | ==== Is the Triforce hereditary? ==== | ||
| - | An issue I may have identified has to do with the Triforce. There is //some// evidence to suggest that //some// characters end up gaining the Triforce due to being related to someone who previously earned it.\\ | + | <div passage> |
| - | I think that this applies to the <span [data-type=character]> | + | An issue I may have identified has to do with the <dfn>Triforce</ |
| + | |||
| + | I think that this applies to the <span [data-type=character]> | ||
| + | </ | ||
| This raises not-great questions surrounding the Triforce. I may elaborate later. | This raises not-great questions surrounding the Triforce. I may elaborate later. | ||
| Line 125: | Line 175: | ||
| I'm titling the section like this because it's catchy. | I'm titling the section like this because it's catchy. | ||
| + | <div passage> | ||
| An issue that the < | An issue that the < | ||
| * < | * < | ||
| Line 131: | Line 182: | ||
| * < | * < | ||
| * < | * < | ||
| - | While this doesn' | + | While this doesn' |
| - | I'm not actually sure about < | + | |
| - | < | + | I'm not actually sure about < |
| - | < | + | |
| - | < | + | < |
| + | |||
| + | < | ||
| + | |||
| + | < | ||
| + | </ | ||
| + | |||
| + | ---- | ||
| + | |||
| + | <div passage> | ||
| + | There are several issues with constantly doing prequels – one being diminishing returns as, at some point, the past becomes uninteresting when we //could// have been moving forward instead – but one aspect is that it raises questions about the world-building. This is a point made by [[lb: | ||
| + | |||
| + | This point applies to the series as a whole, too...like, who built the ruins and why are they now abandoned? | ||
| - | There are several issues with constantly doing prequels – one being diminishing returns as, at some point, the past becomes uninteresting when we //could// have been moving forward instead – but one aspect is that it raises questions about the world-building. This is a point made by matthewmatosis in his < | ||
| - | This point applies to the series as a whole, too...like, who built the ruins and why are they now abandoned? | ||
| At a certain point you'll end up going so far back in time that there' | At a certain point you'll end up going so far back in time that there' | ||
| + | </ | ||
| - | One other issue with these prequels is that they end up undermining each-other. < | + | ---- |
| + | |||
| + | One other issue with these prequels is that they end up undermining each-other. < | ||
| === Any true sequels? === | === Any true sequels? === | ||
| - | Another issue that I noticed later – after counting the number of prequels among all the games and realizing that there aren't that many – is that there aren't a lot of sequels that are just...sequels.\\ | + | <div passage> |
| + | Another issue that I noticed later – after counting the number of prequels among all the games and realizing that there aren't that many – is that there aren't a lot of sequels that are just...sequels. | ||
| As in: most of the sequels are sequels to prequels, which has an interesting effect. | As in: most of the sequels are sequels to prequels, which has an interesting effect. | ||
| + | </ | ||
| So...I decided to count them. | So...I decided to count them. | ||
| Line 160: | Line 227: | ||
| ==== Where did ‘Timeline Fever’ begin? ==== | ==== Where did ‘Timeline Fever’ begin? ==== | ||
| - | Having started re-watching matthewmatosis’ review on < | + | <div passage> |
| + | Having started re-watching matthewmatosis’ review on < | ||
| My gut reaction is telling me that this definitively started with < | My gut reaction is telling me that this definitively started with < | ||
| + | </ | ||
| So far, this is just a “thing I noticed” and I may expand on it in the future. | So far, this is just a “thing I noticed” and I may expand on it in the future. | ||
| ==== Who did the Hero of Time have kids with? ==== | ==== Who did the Hero of Time have kids with? ==== | ||
| - | < | + | <div passage> |
| - | Though I'm about 93% sure that these two Links are related.\\ | + | < |
| + | |||
| + | Though I'm about 93% sure that these two Links are related. | ||
| But this raises the question of who the <span [data-type=character]> | But this raises the question of who the <span [data-type=character]> | ||
| + | </ | ||
| My thinking (from what I know about the franchise) is that there are only two real options: <span [data-type=character]> | My thinking (from what I know about the franchise) is that there are only two real options: <span [data-type=character]> | ||
| Line 179: | Line 253: | ||
| * The <span [data-type=character]> | * The <span [data-type=character]> | ||
| - | <span [data-type=character]> | + | <div passage> |
| - | Now, I find that dubious if you include //all// the games, but he could mean within the review series he was doing (which means it includes < | + | <span [data-type=character]> |
| + | |||
| + | Now, I find that dubious if you include //all// the games, but he could mean within the review series he was doing (which means it includes < | ||
| Now that that's out of the way, here's the other stuff suggesting it: | Now that that's out of the way, here's the other stuff suggesting it: | ||
| * <span [data-type=character]> | * <span [data-type=character]> | ||
| * The manga implies that they like each-other. | * The manga implies that they like each-other. | ||
| * Though if the game suggests zero interest between <span [data-type=character]> | * Though if the game suggests zero interest between <span [data-type=character]> | ||
| + | </ | ||
| All of this is important to know because the <span [data-type=character]> | All of this is important to know because the <span [data-type=character]> | ||
| - | The other thing to consider regarding the above is that the <span [data-type=character]> | + | <div passage> |
| + | The other thing to consider regarding the above is that the <span [data-type=character]> | ||
| I'd have to think about it a little longer though. | I'd have to think about it a little longer though. | ||
| + | </ | ||
| ==== Zelda Names ==== | ==== Zelda Names ==== | ||
| Considering just how many Zeldas there are...I think that, realistically, | Considering just how many Zeldas there are...I think that, realistically, | ||
| - | The closest the games ever seem to get to this is with <span [data-type=character]> | + | <div passage> |
| + | The closest the games ever seem to get to this is with <span [data-type=character]> | ||
| Though I guess this is besides the point. | Though I guess this is besides the point. | ||
| + | </ | ||
| The other issue here is that mothers (even Zelda XVI) would have specific names in mind for their daughters, right? Legally, they'd be forced to name their children ‘Zelda’...but what's stopping them from just adding another name? It would be the best of both worlds. | The other issue here is that mothers (even Zelda XVI) would have specific names in mind for their daughters, right? Legally, they'd be forced to name their children ‘Zelda’...but what's stopping them from just adding another name? It would be the best of both worlds. | ||
lb/zelda.1766516914.txt.gz · Last modified: 2025-12-23 19:08:34 by ninjasr