Essarr LoreBook

Trying to go against the current

User Tools

Site Tools


lb:opinion:experience.aesthetic

Experience or Aesthetic?

This is an opinion piece that is mostly tied to roleplaying, but can apply to storytelling in general.

What do I mean?

The gist of this is the question: are you more interested in the experience of being something or in its aesthetic?

This is mostly in relation to Islam. To recap what I write there, Islam is the subject of a lot of Orientalism, which results in Islam being treated more like an aesthetic than actual…y’know, Islam.
In a roleplaying sense, this can manifest as players complaining that they can’t play a Muslim vampire for example. Or complaining that they can’t have female Space Marines. Both very uncontroversial subjects of course. In both of these situations, players are more concerned with the aesthetic rather than the actual experience.

There are other ways this manifests as an issue. See for example the Tasha Controversy where the point of having multiple races was rendered moot.

The reason I place the question at the forefront is because if you ask a player like this, they may end up answering that they’re obviously interested in the former (the experience)…but then most of their justifications are related to the latter.
To give an example based on the Muslim vampire conceptA)…if you’ve read my Writing Notes for Vampires article, you’ll probably be aware that I speculate vampires would generally dislike Muslims and vice-versa. Thus, the likelihood of there being Muslim vampires is quite low. This is because of the nature of the Islamic faith. The Quran is absolute and, being absolute, that means re-interpreting it is…to put it very lightly, frowned upon. Islam does not, as expected, look favorably upon supernatural entities. So a Muslim becoming a vampire could not (realistically speaking) remain a Muslim as long as he is a vampire. That either means a worrisome approach to problem-solving (self-destruction) or a not-as-worrisome approach (abandoning Islam).
Though this can take multiple different forms, of course. He may conclude that he has to ‘cure’ himself as soon as possible.
The point is that while a Muslim vampire‘s instinct isn’t to immediately kill himself, his life would feel pretty miserable. At no point would a Muslim vampire would conclude that being a vampire is good in some way whilst remaining a Muslim. This is just the nature of the Islamic faith.B) For example, consuming blood is haram. Now what does the Muslim vampire do?
However, some players may want to play a Muslim vampire without focusing on this religious torment. In that case, I’d argue they’re more concerned about the aesthetic…which means that they’ve kinda missed the point? At that point it doesn’t really matter that they’re specifically ‘Muslim’, does it?


A) For those wondering why I’m using it as an example, it’s because I initially thought about it in relation to this section on 1d6chan. All that matters is the last sentence: “The fact that one can actually play a Muslim hungry dead PC that doesn’t immediately seek to destroy themselves in glorious martyrdom for being an affront to Allah is a big deal here. ” I didn’t think much of it at first, but now I take a lot of issue with it. Islamic ‘doctrine’ (at least as far as I understand it) actually aligns with the idea of destroying yourself. So failing to destroy yourself means that you can’t be a good Muslim.
B) Though I may be wrong, so I will do research at some point to make sure.
lb/opinion/experience.aesthetic.txt ¡ Last modified: 2025-10-21 10:42:57 by ninjasr

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki