Table of Contents
This is an old revision of the document!
Theme
A theme is any abstract idea which is explored within a story.
Not to be confused for a Subject. For a comparison, read Subject Versus Theme.
Elaboration
This is the broadest yet most specific definition of a theme. And yes, âanyâ means âanyâ.
Themes donât necessarily have to be intentional, as themes can end up being emergent without the author intending it. Though this shouldnât be confused with Death of the Author.
Though when people (amateur YouTube critics) talk about themes, they tend to not talk about the emergent ones but the ones that are intentionally placed in a film.
Examples of the type that are intentional would be Do Androids Dream of Electric Sheep? in Blade Runner and âLife, uh, finds a wayâ in Jurassic Park. Coincidentally, neither of those films explore those specific themes properly. Jurassic Park, in fact, has a different emergent theme: showing the consequences of Zoo mismanagement.
Death Note is probably the pre-eminent example of a work that has an emergent theme: as it sorta, kinda, not really explores the question of what justice is, embodied by Kira or L.
Emergent themes are usually a side-effect of good storytelling â though this is not something that should be relied upon as a guarantee and, further, the presence of an emergent theme isnât necessarily an indicator of good storytelling.
An emergent theme is also a side-effect of bad storytelling, since a poorly-written plot might have a radically different theme from the intended theme.
Analysis
Exploration Versus Mentioning
Exploring the theme is not the same as mentioning it. Exploring involves raising the idea/question and then showing it play out in real time.
Using the example above of Jurassic Parkâs Zoo Mismanagement theme: it shows the consequences of mismanagement, as well as the specific things that contribute to that mismanagement.
To give specifics (though not too many!) on those contributing factors: the entire computer system is managed by one guy, who isnât paid enough; park employees donât know enough about the animals theyâre meant to take care of to actually take care of them; many of the enclosures are too small; they donât realize they can sedate dangerous animals before moving them.
Now for consequences: the parkâs computer system is hijacked, resulting in a blackout; animals become sick; animals start escaping the second they have the opportunity to; a man was eaten by Raptors; many people died.
In contrast, mentioning a theme generally means that you point at it and go âDo Androids Dream of Electric Sheep?â and then calling it a day. You donât really show the specifics of what contributes to that theme, or show consequencesâŚor really do anything.
Viewers can also mis-identify themes just by assuming that exploring is the same thing as mentioning.
Weight
This is focused around something very specific. Themes can often be screwed up by the original creators â as in the example of my apparent favorite punching bag: Jurassic Park. Themes can also be mis-identified by the audience (or critic), who sees something that was never intended.
A question that can be asked isâŚhow do you determine the difference between these? And how can you tell if youâre just seeing things that arenât there versus seeing something that is there that wasnât intentional?
After thinking about this, I think Iâve come to a conclusion: it has to do with the Subject.
The themes of a story generally have to be connected to the subject of a story â to put this bluntly: what it is about in an abstract sense has to be related to what it is about literally.
If the theme isnât directly connect-able to the subjectâŚthen thereâs been a failure in actually communicating the theme.
This is also why, generally, stories canât really explore complex specific modern themes (like, I dunno, the ills of cryptocurrency) in a Fantasy setting. It just doesnât connect together. In contrast, much simpler general themes (the bond between a father and son, for example) can be explored in virtually any setting.